Class CanvasRenderer

Renders onto a CanvasRenderingContext2D.

Example

const editor = new Editor(document.body);

const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');

// Ensure that the canvas can fit the entire rendering
const viewport = editor.image.getImportExportViewport();
canvas.width = viewport.getScreenRectSize().x;
canvas.height = viewport.getScreenRectSize().y;

// Render editor.image onto the renderer
const renderer = new CanvasRenderer(ctx, viewport);
editor.image.render(renderer, viewport);

Hierarchy (view full)

Constructors

Properties

objectLevel: number = 0

Methods

  • This should be called whenever a new object is being drawn.

    Parameters

    • boundingBox: Rect2

      The bounding box of the object to be drawn.

    • Optional clip: boolean

      Whether content outside _boundingBox should be drawn. Renderers that override this method are not required to support _clip.

    Returns void

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